"4X" refers to "explore, expand, exploit, and exterminate". This game is a precursor to such 1990s games,now classics, as "Masters of Orion", "Civilization" and "Command and Conquer"
It's a simple empire building game, with some 1970s Trek-like combat gameplay. I fear modern audiences would give it a very big yawn, and it is playable mainly for historical and nostalgic reasons.
It was so lacking in features that you had to keep track of some data on a separate piece of paper.
This is about as exciting as it got. |
Andromeda Conquest was released simultaneously on various consoles. There were several separate releases, each for specific consoles. The releases and their consoles are:
Cassette release: Atari 400/800 (32K RAM required), Apple II and II+ (AppleSoft BASIC and 16KB RAM required), PET CBM (40 column display and 16KB RAM required), and TRS-80 (models I and III; Level II BASIC and 16KB RAM required)
Unknown media: Commodore 64 (64KB Ram required), TRS-80 (models I, III, and IV; Level II BASIC and 16KB RAM required), Atari 400/800 (32K RAM required)
48K floppy, Apple II only release: "Apple II or II+ with DOS 3.3 (Disk II), 48K Memory and Applesoft in ROM."
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